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November 2016

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Is Developing Games for Virtual Reality Worth It?

    The other day I was talking to one of my friends about a new booming business in the US known as “Escape Rooms”. It got me thinking; “Why aren’t we making VR rooms for these types of businesses. Escape rooms are the just beginning of commercial uses for Virtual Reality headsets. Currently one of the biggest issues and concerns for developing for VR HMDs or Head Mount Displays is that you have to be connected to a computer at all times. Which limits the amount of space someone can actually interact with your game. Another issue with that wired connection is the fear, the fear that you or someone might fall or walk too far out of reach causing tension on the link setup which could damage your tech. The technology required to run a VR setup varies, but our set up costs us close to 2k just to get it up and running. If that number is constantly in the back of your head it’s hard to become “fully” immersed with one of these VR HMDs on, knowing that tripping over a cable could cost you hundreds of dollars.